DOOM: The Gallery Experience Is a First-Person Art History Lesson

Here’s a little trivia about yours truly: I was an Art History minor in college. At the time, I thought learning more about the great artistic movements would provide some helpful context and inspiration for my planned career as a graphic designer. But some of those classes — especially those taught by Christin Mamiya — were among my favorite college experiences. To this day, her lessons are still in the back of my mind whenever I write about art.
I wonder what Professor Mamiya would make of DOOM: The Gallery Experience, which transforms the iconic first-person shooter from a violent, blood-soaked battle with extraterrestrial hellbeasts into a relaxing jaunt through an art gallery complete with wine, hors d’oeuvres, and classical music.
As you wind your way through the gallery, you can learn more about the various art pieces, such as Francesco Francia’s Madonna and Child, Antoniazzo Romano’s The Nativity, and Ippitsusai Bunchō’s The Actor Nakamura Tomijuro as a Woman Wearing a Red Cape, while also picking up more wine, hors d’oeuvres, and even cash that can be used to buy items in the gift shop.
Created by Filippo Meozzi and Liam Stone, DOOM: The Gallery Experience can be played in your web browser or downloaded to play offline on Windows PCs.